![]() ![]() The whole is definitely greater than the sum of its parts. In a straight up graphics battle between console Crysis and Far Cry 2, Far Cry 2 wins hands down.īut it’s not quite the rout I’m making it out to be however, because even though Crysis lacks a certain graphical “umph”, the overall gestalt effect is rather breathtaking. Both are “open-approach” (that’s mine, I coined it) first person shooters set in lush jungle environments, prominently feature water interactions like swimming and boat travel/combat, wildlife, combat that encourages infiltration and stealth rather than Rambo-style frontal assaults, and day/night cycles (although the day/night cycle is scripted in Crysis - and you only get one). I’d say it doesn’t even look as good as 2008’s differently-engined-but-nonetheless-spiritually-related Far Cry 2. That’s not to say they’re bad however, the game is littered with environmental pop-in, weird shadows, strange graphical glitches, and dated textures. Console Crysis’ graphics, on the other hand, don’t set it apart from much of anything (in fact, console Crysis looks every bit a four year old game). Graphics were what set the PC version of Crysis apart from the other first person shooters out there. Now the question, “Can it run Crysis?” has been rendered moot because you can, without the stress of gutting your existing rig and filling it up with hardware that all-together probably costs more than my car. Fast forward to 2011, and what was once proof of one company’s overriding commitment to the bleeding edge of PC hardware has been released as a lowly old downloadable title for the not any tougher for your 360. ![]() It was arguably designed to be beyond the capabilities of every PC in the world when it came out, which led to the question “Can it run Crysis?” passing over the lips of every single person involved with PC gaming that year. Originally in November of 2007, Crytek’s Crysis was a beast of the highest order. ![]()
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